Sunday, March 31, 2019

Validity of Animacy as a Mnemonic Dimension

cogency of Animacy as a Mnemonic DimensionLomasi FogartyAbstractThe objective of this give out was to agree or disagree with the theory that animacy is an important mnemotechnic dimension. It was hypothesised that this was the side and animacy boosters people with recall. First year students of 1001PSY Introduction to Cognitive and Biological psychology, participated in an essay where they were to remember haggle that appeargond on a PowerPoint. A bewilderment working class was applied to control for maintenance rehearsal and recency effect. The results from the experiment showed that animate lyric were to a greater extent powerful recalled than pulseless linguistic process. It can be concluded that the hypothesis was supported and animacy is a mnemonic device as it is an aid for memory.The Validity of Animacy as a Mnemonic DimensionThe decision of this accounting is to validate whether animacy is an important dimension in regards to memory and mnemonics. re home is t he process of which reading is acquired and modified so that knowledge can be stored, retrieved and utilise (Foster Wilson, 2005). The memory process starts with encoding the information, followed by storage, and retrieval. Encoding involves the information getting into the memory, and forming a memory code. Storage is where the information is kept in the memory, and retrieval is the process of accessing the stored information at a later time. This occurs in between short-term memory (STM), and long-term memory (LTM).The serial localisation effect is the idea that the position in a list to be remembered, can constitute an effect on the correct recall. The usual exemplar for this is that the first hardly a(prenominal) items (primacy), and the suffer few items (recency), on the list, atomic number 18 advance remembered than the stimuli located in the middle. The primacy effect has emerged due to the first few items creation successfully transferred to stable, long-term mem ory, whereas the recency effect is a result of the stimuli function in short-term memory (Wiswede, Russeler, Munte, 2007). The term mnemonics is used to describe a variety of aids for memory that can result in an progression in the retention and learning of information. The basic principles inwardly this technique are recoding, meaningfulness, and organisation (Dickel, 1983).Animacy is acknowledged to be a foundational dimension for mnemonics, and plays a implemental role in regards to memory. Animacy is the concept best defined as backup organisms. According to Nairne, VanArsdall, Pandeirada, Cogdill, and LeBreton (2013), for successful reproduction and survival of the human race, it is essential to learn between animate and pulseless things. Evolutionary psychologists would think it fit to adumbrate that selectively tuning and remembering animate things is an essential process make by the memory system as predators, as well potency mating partners, are animate beings an d aid with the continuation of human existence. teensy-weensy attention has been brought to mnemonic dimensions when studying memory. As Nairne et al. (2013) state, the focus tends to be all on the how of remembering. The recognition of the origins of cognitive systems can create a basis for the discovery of empirical phenomena.It is theorised that animate record books are much likely to be recalled than inanimate speech, and therefore is an important dimension for memory. This report aims to support or disagree with the idea that animacy is a mnemonic dimension. It was hypothesised that more(prenominal) than of the animate words in this experiment were correctly recalled than the inanimate words. mannerParticipantsIn the 1001PSY Introduction to Cognitive and Biological Psychology give lessonsials, 386 (279 female) first year undergraduate psychology students at Griffith University participated in this experiment ( ripen Range= 16-55 eld old Mage= 19.79, SD= 5.39). Particip ation was encouraged however there was no incentive. chassisThis experiment was a within-subject design as every wiz was tested on animacy. In this experiment, the one independent variable was the words that were to be remembered. This variable had two levels, animate and inanimate. The only dependant variable was memory how many words of each(prenominal) level of the independent variable could be remembered by each participant. The serial position effect was acknowledged and controlled but was not measured.Materials there were two types of stimuli presented in this experiment. The main experiment was presented on a white-hot PowerPoint slide with 24 words (12 animate and 12 inanimate) and were on a slide each. 2 buffer words were in like manner used at the beginning and the end of the slides but were not identifiable from the other words by the appearance. The words were in black, Calibri (Headings) in size of it 115 face in the middle of the slide. Every 5 seconds the slides would change and a unsanded word would appear. The exact words used are presented in prorogue 2 ( appendage A).The participants were supplied with a scaling sheet to tick off what words they remembered (Refer to Appendix B). The second stimuli was the distractor experiment, which consisted of a similar founding. 20 varying numbers game (11 odd, 9 notwithstanding), were presented on a PowerPoint with white slides. The numbers were on the middle of a slide each, in the same font but size 166. The numbers used in the distractor experiment are presented in instrument panel 3 (Refer to Appendix C). The digits were presented on a slide each one at a time for three seconds.ProcedureThe instructions were presumption by the experimenter, which in this case, is the tutor of the class. Once all the participants were all pose at a table, they were asked avoid any sort of implement to help record the words, and were asked to remember as many words that appeared as they could. The Power Point and the tutor notified the students when the words were going to appear. Once the last word was reached, the tutor as well as the PowerPoint notified the students that it was the end. The distraction task began after the last word appeared.This task had a designated time for 1 minute and began with a slide of the PowerPoint that included instructions that were also read out by the tutor. The participants were postulate to indicate whether the numbers changing on the board were odd or even on a supplied response sheet (Refer to Appendix D). Results for this task were then checked. At the end of this instruction, the response sheet for recalling the words was supplied. It was asked of the students to lay aside down as many words of the first task as they could with a time allowance of 4 minutes. To check what words they remembered, they were wedded a scoring sheet in which they could tick off the words they correctly recalled. Once the 4 minutes were over, the students compar ed their recalled words with a scoring sheet (Refer to Appendix B). The number of correctly recalled animate and inanimate words, were added and the correspond for each was written down. Additional information like their age and sex was also collected. Only the scoring sheets for the word recalling task were handed up to the tutor.ResultsThe amount of which each word was recalled is presented in Table 2 (Appendix A). The integral number of words correctly recalled for both(prenominal) animate and inanimate categories are in Table 1. The raw data in both these tables shows that in this experiment, more of the animate words were remembered than the inanimate words. It was also noted in Table 1, that in regards to the serial position effect, the first 6 words, were more remembered than the last 6, and the last 6 were more remembered than the middle 12. This table also shows that the animate words were more remembered in each serial position class except the first 6, where the inani mate words were remembered 19.4 more quantify than the animate. The serial position effect is evident in Figure 1, where more words were correctly recalled in the first and last 6 for both animate and inanimate words.Table 1Total No. of wrangle Recalled.Figure 1. No. of words recalled for each serial position class. preachingThis experiment has supported the theory that animacy is a mnemonic dimension as more animate words were more correctly recalled than inanimate words. In this study, the aim was to find whether animacy was a mnemonic in which it is easier to remember than inanimate words. The prediction that animate words are more remembered than inanimate words came from the evolutionary perspective where humans remember animate stimuli over inanimate stimuli because it was helpful for survival and reproduction. This experiment showed that animate words were more correctly recalled than inanimate words. The theoretical basis of this prediction was from work done by Nairne et a l. (2013), in which they stated that animate words would be more slowly recalled due to the fact that they helped humans survive and reproduce.Although buffer words were used to control the primacy and recency effect, the results still show that the first and last few words were more remembered than those that appeared in the middle of the list. Likewise with the distractor task, it was put into rig to control maintenance rehearsal but the results still show that the last few words were more remembered than the words in the middle. This however whitethorn be explained with the last few words easily being stored in the short-term memory (Wiswede, et al. 2007).A methodological concern with this experiment could be that the tutors were different throughout the classes and may have altered the instructions, this could include overnight time on a word. Along with this, another concern could be that the participants could have written down words that they didnt actually remember. These could have compromised the eternal validity affect the end result in measuring rod animacy as a mnemonic device.From this information, further research can be done to find if there are differences in memory within social demographics and improve knowledge on mnemonics.ReferencesDickel, M. J. (1983). Principles of encoding mnemonics. Perceptual and beat back Skills, 57(1), 111-118. doi 10.2466/pms.1983.57.1.111Foster, J. K., Wilson, A. C. (2005). A refined model of sleep and the time trail of memory formation. Behavioural and Brain Sciences, 28(1), 71-72. doi 10.1017/S0140525X05290027Nairne, J. S., VanArsdall, J. E., Pandeirada, J. N. S., Cogdill, M., LeBreton, J. M. (2013). Adaptive memory The mnemonic value of animacy. Psychological Science, 24(10), 2099-2105. doi 10.1177/0956797613480803Wiswede, D., Russeler, J., Munte, T. F. (2007). Serial position effects in free memory recallAn ERP-study. Biological Psychology, 75(2), 185-193. doi doi10.1016/j.biopsycho.2007.02.002Append ix ATable 2List of word type and presentation orderAppendix BSCORING SHEET1001PSY Mt Gravatt store of animate vs inanimate words experiment worksheet Scoring Sheet Age_____________ Gender____________Appendix CTable 3List of total from Distraction TaskAppendix DODD EVEN retort SHEET1001PSY Mt Gravatt1001PSY MG Introduction to Cognitive and Biological PsychologyOdd-Even Task WorksheetPlease tick () whether the displayed number is either odd of even

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